Our community includes astronomy and game enthusiasts who may be under the age of majority. As we wish to remain a safe and inclusive platform for space and SpaceEngine enthusiasts, please refrain from posts containing drugs or adult-themed content. 5. No Reposting and/or Stealing Others' Work.
May 20, 2017 · Location: CT, USA. Thu Jun 22, 2017 11:48 am. I think you should update this or make a mod to have volumetric/3d clouds! I'm guessing that you have no idea how difficult that would be to do. Ryzen 7 3700X, 64 GB DDR4-3200 RAM, RTX 3090 24 …
3 days ago · Development Current plans, progress and status of SpaceEngine. Re: Work progress 0.991. by Khorrah Mon Nov 04, 2024 9:01 am. Gameplay Discussions Post your ideas and suggestions about future gameplay. Re: Dream Game Concept free f…. by Ruberr Tue Aug 29, 2023 11:47 am.
Feb 5, 2017 · History of SpaceEngine. SpaceEngine is not based on Celestia nor any other engine, I wrote the code all by myself (except some common algorithms like quicksort, memory manager, OpenGL tricks, that can be found in books and everywhere else in the Internet). The first public version was 0.74, it was released on the Russian GameDev forum.
Aug 21, 2017 · Ups, one more thing; I saw that you have implemented TASS 1.7 for the Saturnian system; the orbital theory that acounts for the perturbations over Mimas, Enceladus, Tethys, Dione, Rhea, Titan, Hyperion and Iapetus.
Dec 1, 2023 · Space Journeys Share stories, screenshots and videos of your adventures in SpaceEngine. Re: SE Object Extremes. by KosmosEngine Mon Nov 04, 2024 1:10 pm. Science and Astronomy Discussions Technical stuff about space, new discoveries and other science etc. Re: Terraforming our Solar Sy….
Jan 26, 2017 · A WebGL-capable browser is needed. Run online spacecraft editor. Download offline version. This is a prototype spacecraft editor for Space Engine. You can use it to create a spacecraft model from pre-made modules. Modelling video tutorial. It is in Russian, made in old editor and with SE 0.962, but good anyway. Interface.
Nov 29, 2016 · COMMUNITY ADDON - Catalog Fixes for SE. Posted by SpaceEngineer, Thu Nov 24, 2016 5:31 pm. 122,121 Views 150. Tangut. Sun Sep 29, 2024 3:49 pm.
Jan 26, 2017 · XBrain130, there is a bug in 0.9.8.0 where it crashes often from DetailDiffMap. I don't think there is much I can do about it, but the next SE patch fixes this issue. CPU: Ryzen 9 5900X @5Ghz - RAM: G.Skill Ripjaws V 64 GB (2 x 32 GB) DDR4-3600 CL18 - GPU: MSI RTX 40 90 GAMING TRIO 24G. Quando omni flunkus, moritati.
Mar 13, 2017 · Location: Saint-Petersburg. Thu Nov 24, 2016 1:21 pm. This is my global TODO list for SpaceEngine, it is primarily concerned with the graphical development of the engine, with gameplay being the least important at this time. Perfecting the engine is my first priority. As shown below, I have organized each section into priority lists.