Sony President Hiroki Totoki has admitted that the development of Firewalk Studios' failed 'Concord' was mired with problems.
Tim Miller hopes Amazon's anthology series will help viewers appreciate the "blood, sweat, and tears" Firewalk Studios put ...
Tim Miller, the chief creator of Amazon’s upcoming Prime Video animated anthology Secret Level, has spoken out for the first ...
For a genre built entirely on the appeal of its characters, recent hero shooters have woefully lacked spice and creativity.
Despite ending up a colossal failure as a video game, PlayStation's Concord still holds promise as an episode of a TV show, ...
But playing Concord, on the other hand, felt indistinguishable from other hero shooters. Games don't always have to stand out ...
Going forward in our first-party titles and third-party title we do have many different windows and we want to be able to select the right and optimal window so we can deploy them on our own platform ...
The PlayStation maker says singleplayer games are its strength, but it's not calling it quits on multiplayer after Concord ...
Well, diving into the investor presentation and Q&A call, I'd personally put the answers at "yes, and mostly no" in my book.
Concord will go down as one of the biggest video game disasters of all time, no exaggeration given its $200 million budget.
Concord, a live service hero shooter from Sony-owned Firewalk Studios, has gone down as one of the biggest flops in ...