We got a first-hand look at the brand new Assassin's Creed Shadows and here's why we think it's a step in the right direction for the series.
Game Rant speaks with Assassin's Creed Shadows creative director Jonathan Dumont about the creative direction and setting of ...
Assassin's Creed Shadows' follows 'Star Wars Outlaws' as the latest Ubisoft game plagued by anti-DEI rhetoric ...
To be a little more specific, Ubisoft's latest open-world stabbing simulator Assassin's Creed Shadows builds on the recent RPG-ish entries like Valhalla by incorporating mechanics and design ...
An Assassin’s Creed Shadow dev revealed in an interview with Dexerto how the game’s setting transforms gameplay thanks to a key new feature.
Assassin's Creed Shadows game director Charles Benoit talks world-building, balancing combat and stealth-based gameplay, and ...
Of all the things to obsess over in an Assassin's Creed Shadows preview, I didn't anticipate channelling my inner meteorologist.
Ubisoft Quebec seems poised to be the first to pull together Assassin's Creed's disparate eras, but we've been here before and it's routinely not worked out.
After multiple delays, Assassin's Creed Shadows is nearly here. Its Level Design Director shares how the studio has spent the extra time.
In the summer of 2020, Sucker Punch released one of the great pandemic-era games. Ghost of Tsushima, set in Feudal Japan, boasted a beautiful open world and no shortage of action-packed assassinations ...