Gearbox senior project producer Anthony Nicholson explained why they switched game engines to Unreal for Borderlands 4.
Prologue: Go Wayback! is a single-player open-world survival game featuring machine learning-driven terrain generation resulting in millions of possible maps, challenging the players to explore their ...
The modder completely redrew city and terrain details ... mods can truly make the game shine. As one of the most influential RPGs in history, Oblivion's return proves that classics never fade — they ...
Unreal Engine 5 has revolutionized action games with its advanced features like Nanite and Lumen, enhancing visuals and ...
Microsoft-owned Blizzard Entertainment has unveiled the pricing and on-sale date for tickets to BlizzCon 2026, its first ...
In just one day, players from all around the world will finally get to play Embark Studios’ newest title, ARC Raiders. What ...
MiHoYo has teased its next major fantasy title built in Unreal Engine 5 with possible cross-platform features.
The Painting Coach on MSNOpinion
How to Paint Warhammer 40K Terrain: Step-by-Step Guide
Welcome to the Painting Coach, where I hope to show you how to get your armies looking great and on the table in no time at ...
Find out how Epic Games is making mobile a fundamental part of the Unreal Engine's future - and what the future holds for mobile games.
‘Animation companies are under pressure, being asked to do more with less each year.’ Enter Unreal Engine, Epic Games’ Rob Di Figlia argued at MipJunior In unveils, Di Figlia sneak-peeked a 90-second ...
HoYo, the Shanghai-based developer behind Genshin Impact, has launched a new hiring round with 63 openings, revealing early concept notes and footage ...
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