Arrowhead’s Helldivers 2 is continually evolving with massive updates such as weapon customisation on the way. Alongside brand-new mechanics for players to toy with, the developers are hard at ...
Explosions are the lifeblood of Helldivers 2. There is nothing more satisfying than leveling an entire enemy encampment with a well-placed airstrike or watching a swarm of bugs go up in flames ...
The Predator Strain is unlike any threat you have faced before in Helldivers 2. Mutated by the mysterious Gloom spore cloud, these enhanced Terminids are smarter and more aggressive than their ...
Helldivers 2 had an incredible first year, and Arrowhead recently celebrated the game’s one year anniversary with a big update plus the release of the Servants of Freedom Warbond. Now that the ...
Downloadable now across PS5 and PC, this Helldivers 2 patch looks to bring the LAS-17 Double-Edge Sickle and GP-31 Ultimatum more in line with how they were supposed to be upon their arrival.
Helldivers 2 creative director Johan Pilestedt is taking a sabbatical after 11 years on the series, and will start developer Arrowhead's next game on his return. Helldivers 2 released early last ...
On Wednesday night, I enjoyed my evening by playing a few rounds of Helldivers 2 with friends. The Major Order was to defend against eleven attacks from the Illuminate, and with nine successes ...
Arrowhead struck live service gold when it launched Helldivers 2 early last year. Garnering many accolades since its release, including some Game Awards nods, the Swedish studio is still hard at ...
Helldivers 2 fans have a new weapon to fight about in the form of the GP-31 Ultimatum, a 4,500 damage monster that effectively serves as a delete button for some of the game's most troublesome ...
It's hard to believe that we've been spreading democracy and destruction across Helldivers 2's galaxy for an entire year now, and one developer has been behind almost every surprising twist and ...
Helldivers 2 creative director Johan Pilestedt has tweeted that he's taking a "sabbatical" from working on the game in order to get a much-needed break following about a decade straight of helldiving.
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