Game Rant speaks with a Ubisoft Quebec dev about the studio's pattern of featuring two protagonists in AC games, including ...
In this episode of the Spectator Mode Podcast, Scott and Andrew dive into their hands-on experience with Ubisoft's highly anticipated Assassin's Creed Shadows.
An Assassin’s Creed Shadow dev revealed in an interview with Dexerto how the game’s setting transforms gameplay thanks to a key new feature.
To be a little more specific, Ubisoft's latest open-world stabbing simulator Assassin's Creed Shadows builds on the recent RPG-ish entries like Valhalla by incorporating mechanics and design ...
Assassin's Creed Shadows game director Charles Benoit talks world-building, balancing combat and stealth-based gameplay, and ...
A 14-year wait seems like it might’ve been worth it ...
We got to play the next Assassin's Creed game set in Japan with Ubisoft's new take on exploration -- as well as teases of the ...
In the summer of 2020, Sucker Punch released one of the great pandemic-era games. Ghost of Tsushima, set in Feudal Japan, boasted a beautiful open world and no shortage of action-packed assassinations ...
With a diverse cast and new vision, the game feels revolutionary. Yet bad-faith culture warriors are unlikely to be impressed ...
OK Ubisoft, I'm excited for Assassin's Creed Shadows. I honestly did not see that coming. When Shadows was announced three ...
We got a first-hand look at the brand new Assassin's Creed Shadows and here's why we think it's a step in the right direction for the series.
Ubisoft Quebec seems poised to be the first to pull together Assassin's Creed's disparate eras, but we've been here before and it's routinely not worked out.