The creative director of Assassin's Creed Shadows says that the decision to feature two distinct characters is part of the ...
One of the more notable aspects of Assassin's Creed Shadows is that there are two protagonists. This isn't like Assassin's ...
Not every player can experience video games in the same way, especially if they have impairments. That's why Ubisoft is ...
Game Rant speaks with a Ubisoft Quebec dev about the studio's pattern of featuring two protagonists in AC games, including ...
“Assassin’s Creed” fans have clamored for a chapter set in Japan for years. The concepts mesh well enough. Ubisoft’s assassins lurk in the shadows and try to kill without commotion while ninjas in ...
Assassin's Creed Revelations is set directly after the events of Assassin's Creed Brotherhood and is the final part of the Ezio trilogy.
Assassin's Creed Brotherhood was originally launched for the PlayStation 3 and Xbox 360 in the winter of 2010. It arrived on PC a few months later.
Ubisoft is at a crossroads with Assassin's Creed. While the franchise's recent RPG era has been financially successful, it has left a sour taste in the mouths of veteran fans. Assassin's Creed: ...
To be a little more specific, Ubisoft's latest open-world stabbing simulator Assassin's Creed Shadows builds on the recent RPG-ish entries like Valhalla by incorporating mechanics ...
Read our hands-on preview of Assassin’s Creed Shadows, exploring the new combat mechanics, parkour system, and dynamic choices between Yasuke and Naoe.
And, of course, to breathe in more of this spellbinding setting.
An Assassin’s Creed Shadows dev broke down in an exclusive interview how the ally system is different from the Ezio games that came before.